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Salutations, Crash Team Rumble players! We wanted to share some details about the latest Crash Team Rumble balance update that just dropped.
We hope you have been enjoying the new map Bogged Down, as well as the new cosmetics from it’s release event. When we design new maps we often try to play with different layouts and explore spaces we haven’t tried before. This is our first map with very close banks and lots of death pits throughout the arena.
When coming up with the relic stations for Bogged Down we really wanted to figure out a way for players to be able to use the water as a platforming mechanism, at least temporarily. This is how the Bouncing Bubble came to be. We found that bouncing is a really fun traversal locomotion, so we originally had the bubble bounce you all the time. We soon realized that this was too disruptive to your own ability to bank... So we gated the ground bouncing to be opt-in from the player input. Did you know that your bubble gets more powerful the more times you consecutively bounce? Go try it out!
Now, let’s get down to the real meat and potatoes of this blog: game balance. We have continued to gather tons of data points from the community and from the back end stats. We have been looking at Relic Stations, Heroes, Maps, Powers, and more!
We have 7 updates for Crash Team Rumble to discuss today…
1.) Crash Bandicoot – We are pleased with where Crash is from a win percentage perspective but think that this scorer could use a slight tweak to how much scoring he is actually doing. So we have decided to increase his capacity by 10 (+8%)
2.) N. Brio – We have seen Dr. N. Brio be on the bottom of our charts since the game went live. We are cautiously granting him 1 more pip of health to increase his survivability and allow him to brawl more effectively. With his self-heal this can be slippery slope so we will continue to watch him closely.
3.) N. Tropy – Dr. Nefarious Tropy has survived her latest nerf with flying colors, continuing to top our internal data charts. We would like to open up other blockers to be competitive with her. We will be nerfing her damage across the board by 15%. With lower damage output but higher mobility than other blockers, she’ll require a different playstyle from Dingodile or N. Brio, so choose wisely!
4.) Cortex – Dr. Neo Cortex has started to climb the ladder and join N. Tropy at the top as of late. Similar to N. Tropy we don’t want to remove the slipperiness of Cortex. We still want him to be very nimble and fun to move around with but we think he is simply too lethal right now. We have nerfed his overall damage output by 10%.
5.) Healing Fridge – The fridge is a very basic but very powerful Power in the current meta. We like its simplicity and how easy it is to understand for newer players, but we have seen how effective it can be when used optimally. We would like to bring it down a notch and allow more counterplay against it by reducing its health total by 1 pip. (~17% reduction).
6.) Garbage Dump – Who doesn’t love dropping a bunch of garbage on your enemy’s head? What’s better than that? Well doing it more! Garbage dump is underperforming according to our metrics. To address this, we have increased the duration of the effect by 20%.
7.) Akano – This relic station has proven popular and powerful. We love the fantasy of Akano being a wrecking-ball but feel the pain of the poor soul on the other end. To address this, we have reduced Akano’s damage by 10%.
Just like our last update, here are some new items on our radar on top of the pre-existing ones:
We'll continue to act on the balance of the game with your help, so thank you for all your feedback, we are listening. We can’t wait to share what’s Been Cooking for season 2 soon!